What does the Google Play notification ONE_TIME_PRODUCT_PURCHASED mean?
The Google Play notification ONE_TIME_PRODUCT_PURCHASED means a customer bought a one-time product.
Quick facts#
| Notification | oneTimeProductNotification.notificationType 1, ONE_TIME_PRODUCT_PURCHASED |
| Where | Google Play real-time developer notifications (Pub/Sub, DeveloperNotification) |
| Sent by | Google Play, as a Cloud Pub/Sub push to your endpoint |
| What Google says | A one-time product was successfully purchased by a user. |
What triggers it#
- A customer completed the purchase of an in-app product.
- Google sends it only if you chose to receive one-time product purchase events when you set up notifications.
- The message carries the
skuand thepurchaseToken.
What your server should do#
- Do not trust the message for the state. Google says a notification only tells you the purchase state changed; call the Google Play Developer API (
purchases.subscriptionsv2.get) with the purchase token to get the full state. - Call the products API with the
skuand token, check the purchase state, and deliver the item once. - Acknowledge or consume the purchase so Google does not refund it.
- Key delivery on the order so a repeat message does not give the item twice.
- Answer 2xx once you have handled the message, and skip a
messageIdyou have seen: Google recommends checking the uniqueness of message IDs so a redelivery does not make a second API call.
Example#
// A Pub/Sub push body: the notification is base64 JSON in message.data.
const body = { message: { messageId: "136969346945", data: Buffer.from(JSON.stringify({"version":"1.0","packageName":"com.example.app","eventTimeMillis":"1790800914000","oneTimeProductNotification":{"version":"1.0","notificationType":1,"purchaseToken":"PURCHASE_TOKEN","sku":"coins_100"}})).toString("base64") } };
function decide(body) {
const n = JSON.parse(Buffer.from(body.message.data, "base64").toString("utf8"));
if (!(n.oneTimeProductNotification?.notificationType === 1)) return "ignore";
return "verify, deliver once, acknowledge";
}
console.log(decide(body));Run-checked: npm run check:snippets runs this snippet with Node and compares its output with deliver once (checked 2026-10-03).
How RevenueDot handles it#
RevenueDot answers every handled message with 2xx and every temporary failure with 5xx so Pub/Sub redelivers it. For subscription types it re-reads the subscription from Google with purchases.subscriptionsv2.get and applies that state, and it acknowledges a new purchase if the app has not. A purchase RevenueDot has not seen is applied only when the app's Track new purchases from server-to-server notifications setting is on. RevenueDot fetches the product purchase for the sku and token, skips a purchase that is still pending, stores it under its order ID and acknowledges it. A new purchase gives NON_RENEWING_PURCHASE. The consumable flag comes from the product's type in your catalog.
Related#
- What does the Google Play notification ONE_TIME_PRODUCT_CANCELED mean?
- What does the Google Play notification VOIDED_PURCHASE mean?
- What does the Google Play notification SUBSCRIPTION_PURCHASED mean?
- Which webhook events does RevenueDot send?
- Set up Google Play notifications in RevenueDot
Source#
- Google: Real-time developer notifications reference guide
- RevenueDot server: stores/google/notifications.ts (how the message is received)
- RevenueDot server: stores/google/sync.ts (how the purchase is re-read and applied)
- RevenueDot server: stores/google/map.ts (how Google's state becomes a stored purchase)
- RevenueDot core: events.ts (how a change becomes a webhook event)
Checked: 2026-10-03